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WIP Riverine command boat (Unreal engine 4)

Cloudyko
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Cloudyko polycounter lvl 2



Hello, I would like some critique on my military boat to improve so that I can include it in my showreel. I've had people say that i should use more UVs and apply a normal shader to get better close up details rather than rely on UVs for details. There is also the matter that I should create a better reflection material for the windows.

If there is anything else you guys notice please comment! =) 

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